Post by automarine1 on Apr 15, 2010 20:23:22 GMT -5
HyperPulse Generator (HPG) arrays serve as the primary means of interstellar communication in the BattleTech universe and operate on worlds throughout inhabited space.
Developed by professor Cassie DeBurke, HPGs operate on a similar principal as the Kearny-Fuchida jump drive, sending a directional radio transmission instantaneously from one station to another over a distance of up to 50 light years.[3] Though the nature of the technology allows only unidirectional broadcasts, paired HPGs can provide simultaneous bidirectional communication. HPG stations are generally categorized as A, B, C or D: A stations, located on some 50 worlds throughout the Inner Sphere, have high volume capacity and transmit messages regularly, usually every 12 to 24 hours; B stations are present on most other Inner Sphere worlds and transmit every few days; C and D stations, more common on backwater worlds or in the Periphery, transmit less frequently. Given the demand and expense of hyperpulse communication, messages are frequently bundled into batches of hundreds, sent simultaneously. While the transmission itself is nearly instantaneous, it may be days, weeks, or months before a message is sent, though one can pay a higher fee for "priority service". A message can reach any station in the Inner Sphere in approximately six months, with transit times of as little as a few days possible at great expense.[9]
The first successful hyperpulse broadcast occurred on New Year's Day, 2630.[3] Over the next 150 years the Star League constructed a network of generators that extended hyperpulse communications to numerous worlds throughout the Inner Sphere. During the Succession Wars ComStar assumed the operation and maintenance of the network, shrouding the system's operation in mystical trappings.
Developed by professor Cassie DeBurke, HPGs operate on a similar principal as the Kearny-Fuchida jump drive, sending a directional radio transmission instantaneously from one station to another over a distance of up to 50 light years.[3] Though the nature of the technology allows only unidirectional broadcasts, paired HPGs can provide simultaneous bidirectional communication. HPG stations are generally categorized as A, B, C or D: A stations, located on some 50 worlds throughout the Inner Sphere, have high volume capacity and transmit messages regularly, usually every 12 to 24 hours; B stations are present on most other Inner Sphere worlds and transmit every few days; C and D stations, more common on backwater worlds or in the Periphery, transmit less frequently. Given the demand and expense of hyperpulse communication, messages are frequently bundled into batches of hundreds, sent simultaneously. While the transmission itself is nearly instantaneous, it may be days, weeks, or months before a message is sent, though one can pay a higher fee for "priority service". A message can reach any station in the Inner Sphere in approximately six months, with transit times of as little as a few days possible at great expense.[9]
The first successful hyperpulse broadcast occurred on New Year's Day, 2630.[3] Over the next 150 years the Star League constructed a network of generators that extended hyperpulse communications to numerous worlds throughout the Inner Sphere. During the Succession Wars ComStar assumed the operation and maintenance of the network, shrouding the system's operation in mystical trappings.